Our goal is to give attendees a taste of some of the novel activities we use to encourage collaboration, communication and fun while engaged in the messy business of creating web software. The session is intended to be interactive – we want attendees to try some of this out with us – which should be interesting given that the conference organizers chose to put us in the Grand Ballroom, the same room used for the conference keynotes. “Gather around, everyone!”
Here are some follow up resources for attendees who are intrigued and want to learn more.
Tasty Cupcakes http://blog.tastycupcakes.com
Tasty Cupcakes is collection of games and activities designed to help illustrate the value and effectiveness of different agile practices. Rather than being specific techniques used in running an agile project, they are more targeted at teaching agile practices and values with short illustrative games.
The Manifesto for Agile Software Development http://agilemanifesto.org
This is a historic document (2001) in the Agile software movement where a group of folks advocating new values and practices in software development came together to recognize their shared goals and values.
We are uncovering better ways of developing
software by doing it and helping others do it.
Through this work we have come to value:
Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan
That is, while there is value in the items on
the right, we value the items on the left more.