At the start of any project, one of the first things to consider is what technology solution the product should be built for. A website? A mobile app? Should it be for iPhone or Android…or both?
As mobile apps lead the charge in user acquisition, the ability for a designer to solve problems for the mobile app experience is becoming more of an essential skill.
If you search “how to design mobile apps” on the web, you’ll find many blog posts cover very high-level concepts…a little too high level.
In this post, I’d like to share the most important things to know and consider when starting your mobile project.